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I think we may all be dead posted by Derek

30-Dec-09

Cause we sure as hell aren’t posting. ;)

I have a follow up building to paying for games, based around the fact that there are a fair chunk of good, free MMOs out there. But yeah….

You know what I hate? posted by Derek

19-Nov-09

When you have plans to post something, and you’re pretty sure it’s interesting, and then in the process of trying to do so you realize you forgot your username, and then in the process of figuring it all out you finally log in, and then have no idea what you’d originally planned to post about.

I hate that.

I love it when articles about 1st Amendment U.S.S.C cases… posted by sam

06-Oct-09

Reference Crush Videos in the throw away paragraph.

When Congress passed the law and then-President Bill Clinton signed it in 1999, lawmakers were especially interested in limiting Internet sales of so-called crush videos, which appeal to a certain sexual fetish by showing women crushing to death small animals with their bare feet or high-heeled shoes.

The case is about the 1st Amendment rights of a guy who wants to sell dvd of dog fights.

Just in case you needed another reason to love the internet posted by sam

20-Sep-09

http://www.howmanypeopleareinspacerightnow.com/

Question: How many people are in space right now?

Answer: 6

This week in video games for CJ: Super Heroes posted by CJ Ovalle

19-Sep-09

I’ve been a bit too busy to hang out much on the video game front, but I’ve recently picked up a couple of games with a common theme: super heroes.
First, I’ve played the new MMO Champions Online more than any other game recently. I’ve had a great deal of fun with the game so far- interesting stories, characters, and power sets. (Love the haunted Old West town.) I greatly appreciate the customization of character (as does my wife, since character creation is her favorite part) and the quick access to travel powers, as well as going after the baddies in strange and interesting ways. For instance, with one character I can trap enemies in ice cages, or with my main character I can summon zombies, a golem, and an angel to help me take them out. Plus, a game with Bob and Doug McKenzie as mission contacts cant be all that bad, right?

Well, it depends whom you ask. The group of friends I game with regularly have a tendency to be game jumpers, and unfortunately most of them are ready to move on already. Their one complaint that I have to agree with is that there aren’t enough missions. You pretty much must do every mission to get to the highest levels. The dearth of missions makes the replayability of the game an issue for them- it hasn’t bothered me yet, but I completely understand where they are coming from. There’s new content coming out next month with the Blood Moon update, but by then it will be too late. They’ll be gone. I plan to stick around, however, so drop me a line if you decide to give it a shot.

I also picked up Marvel Ultimate Alliance 2 for the Xbox 360. Now, I wasn’t particularly thrilled with the Civil War storyline, where the heroes went to war over the registration act. For one, I’m probably one of the few that *liked* Speedball from his early days, and his character changed in ways that I don’t find compelling at all. More importantly, though, I had absolutely no sympathy whatsoever for the pro-registration side (led by Iron Man). The pro-registration side seemed motivated by fear and did what they felt necessary to achieve security, and of course there are obvious intentional analogies to real-world events that make the reaction in what is usually an escapist story a bit less than compelling. The game makes you pick a side, and I’m curious to see what happens when the other side wins… so as soon as I have a chance, MUA 2 will be up.

The next MMO my group is trying is Aion. As a former Tabula Rasa player, I have a free first month, so I’ll give it a shot.

Paying for games posted by Derek

18-Sep-09

So it’s not a new thought – I’ve had it before, and posted it before (hell, maybe here – I’m too lazy (no, no, too inspired) to check), but I’m thinking about the costs of games again.  So here comes a rambling discourse on stuff.

There are a lot of different ways to pay for your games nowadays.  Apparently there are people out there that pay a sum of money, and receive some sort of physical device they keep for ever.  It’s odd – I’m going to test this idea out in a month or two when I do that sort of transaction for Borderlands, Dragon Age (CE) and Alpha Protocol.  So, say you pay $60 for an RPG type game or a shooter, and get 120 hours of enjoyment out of it.  Then you play it again later for 30 hours or so.  You’re looking at $.40 per hour of entertainment.  If the game is something shorter, you start to get less, but even if it’s a 12 hour game, that’s $5/hr, which is movie price.

Then there’s the ever popular renting of console games.  I’m pretty fond of that one.  Pretty much I buy RPGs and Rhythm games, and that’s about it.  Everything else is a rental.  From a cost/hour perspective, that’s probably your best bet (assuming you actually play it once you get it – I’m horrible about renting them and turning them in a week later unplayed).  If you get a good game, you’re looking at anywhere from 8 hours to 40 hours for a rental price, which is $5 to $10.  So you’re anywhere from $1.25 to $.15 per hour in cost.  Pretty good return.

Then you get an MMO.  Initial investment is the same as a game, or less.  First month, you’re probably playing 2-3 hours a night on average, assuming you enjoy it.  Now you’re at $1/hr, which isn’t bad, but isn’t great compared to the other types.  But then next month, you’re still enjoying it.  Now you’re getting 60 hours for $15 – $.25 per hour.  The difference is that if you play less, you can’t make it up – you bought a game, if you play 5 hours now and then 50 hours later, it’s 55 hours.  In an mmo, it’s by month.  So you lose value if you don’t play it.  Shamus (shamusyoung.com and escapistmagazine.com (no relation)) has a bit on this that says it well, and is what prompted me to do this.

And then there’s free to play.  More and more, I’m coming to be a fan of free to play (which is really microtransactions).  You can play as much as you want, and if you want to spend some money, you can.  But you can get by just fine without doing it (in a good f2p at least).  DDO is doing it perfectly, imho – f2p with purchases, or just subs – best of both worlds.

But people complain that you can’t really play unless you pay.  I call bs on that.  If you’re lazy, or you need the shiniest and best, then you can’t (ironic, coming from me).  Take my current f2p obsession, Wolf Team.  It’s a shooter.  You earn gold for doing things, and can buy gold or AP.  Gold is used for weapons, and a couple other things, AP are used for stuff that makes you better – stronger wolf, can’t blow yourself up with grenades, etc.  If you’re lazy, or not very good, you might need better weapons – having the basic stuff may mean you can’t play.  And items have a duration.  But really, they give you a sniper rifle.  They give you a machine gun.  They give you an uzi.  The sniper rifle you get takes three shots, or a headshot.  The sniper rifle you can buy is basically one hit.  So if you pay, it’s easier.  If you’re skilled, you’re fine.  I’m playing with the basics only on purpose, to get better.

DDO is the same – people whine like crazy, but you don’t have to buy a damn thing.  You get a lot of stuff for free, or you can spend $5 or $7 every month or two.  And you’re doing a hell of a lot better than an MMO still.
Course, there’s a multiplier effect of some sort – $.50/hour for a game that’s okay is probably worse than $1/hr for a game that kicks ass, but I think there’s a limit – there’s mediocre, and there’s good, and there’s awesome.  But paying $1/hr for good and paying $2/hr for awesome come out the same in a lot of people’s minds, I think.  It’s hard to argue that an MMO is superior to a single player game in most cases.  But a single player game isn’t significantly better.  Unless it’s KoTOR, you’re getting enough fun for a good price.  And that seems to be the key.

Dark Sun posted by CJ Ovalle

27-Aug-09

So, due to real-life issues (our DM getting a new job, grats) I’m now running the every-other-Sunday 4E D&D game. And I decided to make it a Dark Sun game. I’ve always liked the Dark Sun world; and better yet, the day after I decided to make it that type of campaign, Wizards of the Coast announced that Dark Sun would be their 2010 world.

Now, here’s the question: first game. Player’s water broke. Rushed to hospital, baby born 14 hours or so later. Auspicious first game or not? ^_^

NYC Midnight Story #3 posted by Michael Trice

26-Aug-09

Genre: Open

Location: Abandoned Factory

Object: Stick of Butter

Synopsis: A journalist makes the ultimate sacrifice to get her story as a case of late 21st Century identify theft evolves into a dangerous game of cat and mouse.

Cascade

“Where am I?” Cascade whispered while twisting in his chair to test equally restrained legs and wrists.

The few minutes since Cascade had rebooted seemed like seconds–and the fact that his hands were bound did nothing to slow the relativity of time. While the digital bits of his mind had come to life well before the more groggy organic parts, those few digital add-ons observed equally vague details and answered no questions, save one. Three hours had passed since someone shot him outside of Simon’s apartment. Just a strong tazer shot, but enough to blow his lid, both grey matter and silicon.

Three hours and he could be anywhere.

Distant pricks of light rained down from unseen sources above, illuminating more shadows and myths of the eye than concrete details. Rows of metallic arms swung listlessly in front of him, as if manifesting midair out of the shrouded firmament above. The chair holding Cascade rested only a few feet away from the nearest arm; he could see how the implement descended into a steely claw swaying over silent conveyor belts. The robotic limbs gave the impression that he waited within the skeletal ribs of some alien beast. Or, if the dull thumping he could just make out were indeed currents crashing against some distant hull, that he had become Jonas to some near death whale of machinery and darkness.

“Where am I?” he muttered louder, to no one in particular but expecting an answer. He’d likely already be dead if they didn’t want answers. Hopefully.

Frankly, he’d already decided to spill his guts, if it would do any good. Then again, only God threw you into the belly of a whale and expected you to come out again. Whoever had gone through all this–well, Cascade at least wanted answers before they finished the job.

The footsteps came low at first. He tried to pin the echo distance. Two-hundred meters: the compartment must be monstrous, let alone the entire plant. Two sets of footsteps. Men, or damn hefty gals, one larger than the other.

“Tyrone, you’re awake.” The voice came from the smaller man. Cascade sensed a familiarity in the Little Man’s use of the name Tyrone. Nothing good could come of anyone who actually knew Tyrone.

“Where are we?” Cascade corrected.

“See? I told ya Tyrone’s a direct kid, Max. A good kid once upon a time. You were a good kid, weren’t you Tyrone?”

“Still am.” Cascade grimaced.  “Least, I’d still like to be.”

The Little Man nodded to Max, who pulled out a knife along with what looked like nothing so much as a thick bar of butter. The big man sliced off a bit from the top, then swallowed it down. The knife looked far too cruel to Cascade to exist for just cutting butter.

“Now that’s a problem. Because we know you should be finishing twenty more years over in SuperMax, not hooking up with some fruit district attorney here in Atlanta.”

“His name’s Simon,” Cascade spat. “And how we spend our time together is our own concern, not yours.”

Max cut a deep piece of butter off, swallowing the slice without a word. Cascade wondered if the fellow was born mute or made that way.

The Little Man smiled. “I don’t give a damn about who you’re blowing, Tyrone. I’m just interested in what you said to get out. Max is interested, as well. See, when he finishes that bar, if I don’t like your answers, he’s gonna skin ya as a message to anyone else who might rat on me. Surely you remember how good Max is with a knife?”
 
“No, I really don’t.” Cascade slumped in the chair. No way out of this except maybe the truth. “You see, the name’s Cascade. Tyrone’s just cover.”

“Nah,” the Little Man said as Max took another slice. “We ran DNA–you’re Tyrone, alright.”

The Little Man pulled out a small gun, pointed it at Cascade’s neck. “Let me remind you how your old boss does business, Tyrone.” The wires shot forth faster than Cascade’s add-ons could track; electricity raced through him again, followed by a mental void.
 

 
“Dammit!” Claire slammed her fists down as the visual link faded to snowy static. “That’s what I get for going cheap. Two months of being a gay ex-con down the drain along with twenty-thousand dollars.”
 
No more Cascade, no more chance to see what Simon knew about the investigation into Governor Wilkinson. God only knows what that psycho had done to Tyrone. It could take months to rent out another puppet the DA might fancy, and her publisher wasn’t likely to wait.

“Shit, Tyrone, what a waste.” Then again, Claire consoled herself, the cons whole life had already been a waste long before her. Maybe there was a story here after all.


 
Tyrone woke to pain. His head burned so hot that his eyes refused to focus. Sweat soaked his skin cold enough that he vomited from the nausea induced by the contrast. The acidic spittle mingled with a thickness that could only be blood. Tyrone wondered why he wasn’t choking, only to realize that part of his body’s lurching came from the spasm of involuntary coughs; his mind simply couldn’t catch up in time to the torrent of agony his body endured.

“Oh, Tyrone, I hope you enjoyed your time out.”

Tyrone knew that voice. From somewhere. But where was he? Why hadn’t the prison guards stopped this?

“You’re just a blank note for our message,” the voice continued. 

Tyrone’s eyes focused enough to see a big fellow approach; he could almost remember that the voice didn’t belong to someone so large. The hulk gulped the last bit of some yellow slime from his knife. A greasy smile spread across the man’s face as he redirected the blade against Tyrone’s abdomen. Tyrone wasn’t sure he could actually feel the carving of the knife into his chest, but he screamed all the same.

Passive ads in an active medium… NEAT! posted by sam

20-Aug-09

It should be no surprise to anyone that the print media is going through some issues. They have no money. It’s not really their fault, either. The trend of national and international companies buying local papers and expecting a big profit from them is fairly recent. Before that, papers tended to operate as loss leaders for local companies. (That’s a REALLY simplistic explanation of the problem. Please don’t assume I don’t understand the intricacies of the issue, I’m just a lazy typist.)

In an effort to be competitive with the web and TV, print is trying something new.

According to the BBC, the first video in print ads will appear in September in Entertainment Weekly in a few markets. They play some video (maybe audio too?) when you turn the page to see the ad screen, like opening one of those annoying-as-hell greeting cards that plays music.

The video-in-print ads will appear in select copies of the US show business title Entertainment Weekly.

The slim-line screens – around the size of a mobile phone display – also have rechargeable batteries.

The chip technology used to store the video – described as similar to that used in singing greeting cards – is activated when the page is turned.

Each chip can hold up to 40 minutes of video.

These things are hitting the L.A. and New York markets and nowhere else, but they are just too cool to not end up other places. Anyone wanna buy me a copy and ship it? I’ll post video of the magazine with the video playing inside. — Wow… how very surreal would that be?

Zombaritaville! posted by sam

19-Aug-09

Henry found the coolest thing I’ve seen on the internet this month… And that includes a Flickr set of mugshots from the 40s full of the downtrodden dregs of humanity…

I give you, ZOMBARITAVILLE! It’s those songs you just can’t claw out of out of your head, rewritten for the undead who just want claw into your head.